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Be an eSafe kid: Gaming with others

Tue, 13 Feb

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Virtual Classroom

A live Virtual Classroom webinar to help Year 3 and 4 students identify ways to protect themselves when gaming online and what to do if things go wrong.

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Be an eSafe kid: Gaming with others
Be an eSafe kid: Gaming with others

Time & Location

13 Feb 2024, 2:00 pm – 2:50 pm

Virtual Classroom

About the Event

Target audience Level 

Middle primary

 Keywords 

Positive online behaviour, Respectful online relationships, Online friends, Gaming, Cyberbullying

Type of resource 

Live Virtual Classroom event, teacher notes and student worksheet

 Timeframe 

45-minute webinar

 Australian curriculum Key learning areas 

Health and Physical Education, Digital Technologies, Media Arts and English

 

General capabilities 

Literacy, ICT Capability, Critical and Creative Thinking, Ethical Understandings

 Key outcomes 

By the end of the learning, students will be able to:

  • identify the features of positive online interactions
  • identify support available when navigating online friendship challenges
  • contribute to positive gaming cultures.

 Using this resource 

Students can participate by:

  • listening to the presenter
  • recording answers to the questions on the worksheet (optional)
  • responding to teacher-facilitated discussions
  • taking the worksheet home and sharing their learning with parents or carers.

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